The use of artificial intelligence (AI) in games is becoming a hot topic, with prominent figures like NieR series director Yoko Taro voicing concerns about its impact on game creators. In a recent interview at Famitsu, translated by Automaton, several renowned Japanese game developers, known for their narrative and storytelling prowess, shared their insights on game creation. The panel included Yoko Taro, Kotaro Uchikoshi (Zero Escape, AI: The Somnium Files), Kazutaka Kodaka (Danganronpa), and Jiro Ishii (428: Shibuya Scramble).
The discussion revolved around the future of adventure games, with a particular focus on the role of AI. Uchikoshi expressed apprehension about the rapid evolution of AI technology, suggesting that AI-generated adventure games could become mainstream. However, he highlighted the current limitations of AI in achieving "outstanding writing" that matches human creativity, emphasizing the importance of maintaining the "human touch" to stay ahead of technological advancements.
Yoko Taro echoed these concerns, fearing that AI might lead to job losses for game creators. He speculated that in 50 years, game creators could be treated similarly to bards, hinting at a potential devaluation of their roles.
When asked if AI could replicate the intricate worlds and narratives of their games, including unexpected plot twists, Yoko and Ishii agreed it was possible. However, Kodaka argued that even if AI could mimic their styles, it would lack the authentic creative essence that human creators bring. He likened this to David Lynch's unique style, noting that while others could emulate it, Lynch himself could evolve it while retaining its authenticity.
Yoko suggested using AI to generate new scenarios, such as alternate routes in adventure games. Kodaka countered that this personalization could diminish the shared experience of gaming.
The debate over AI's role in game development extends beyond this panel. Notable creators and companies, including Capcom, Activision, and Nintendo, have been exploring and discussing the potential and pitfalls of AI. Nintendo president Shuntaro Furukawa acknowledged the creative potential of generative AI but also highlighted concerns about intellectual property rights. Both Microsoft and PlayStation have also contributed to the ongoing conversation about AI in gaming.
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