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NVIDIA DLSS 4, Multi-Frame Generation Will Be a Game Changer

Author:Kristen Update:Jan 17,2025

Nvidia's DLSS 4: 8X Performance Boost with Multi-Frame Generation

Nvidia has unveiled DLSS 4 at CES 2025, a significant upgrade to its Deep Learning Super Sampling technology, exclusively for the GeForce RTX 50 Series. This release introduces Multi-Frame Generation, a revolutionary feature capable of generating up to three extra frames per rendered frame, resulting in up to an 8X performance increase. This allows for stunning 4K gaming at 240 FPS with full ray tracing enabled.

DLSS 4 leverages advanced AI, including the first real-time application of transformer-based models in graphics rendering. This leads to higher image quality, improved temporal stability, and a reduction in visual artifacts. The new AI models are 40% faster at frame generation and use 30% less VRAM than previous iterations. Hardware enhancements like Flip Metering and upgraded Tensor Cores contribute to smoother frame pacing and high-resolution support.

This performance leap isn't limited to new titles. DLSS 4 offers backward compatibility. At launch, 75 games will support Multi-Frame Generation, and over 50 will integrate the new transformer-based models. Major titles such as Cyberpunk 2077 and Alan Wake 2 will have native support. Nvidia's app also includes an Override function to enable Multi-Frame Generation and other enhancements for older DLSS integrations.

The combination of Multi-Frame Generation, enhanced AI models, and hardware optimizations delivers a significant boost in performance and visual fidelity. Games like Warhammer 40,000: Darktide already showcase faster frame rates and reduced memory usage with these improvements. Features like Ray Reconstruction and Super Resolution further enhance the visual experience, especially in ray-traced scenes.

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