The launch of Civilization 7 on Steam has been anything but smooth. Since its February release, the strategy game has struggled to attract players on Valve's platform, garnering a 'mixed' reaction from Steam users. Despite multiple patches from developer Firaxis aimed at improving the game, Civilization 7 finds itself with fewer players than its predecessors, Civilization 6 and the 15-year-old Civilization 5.
While the game's performance on Steam is a significant concern, it's important to note that Civilization 7 also launched on PlayStation, Xbox, and Nintendo Switch. A version for the upcoming Nintendo Switch 2, featuring new Joy-Con mouse controls, is also in the works. However, the franchise's core audience has always been on PC, where Civilization 7 is clearly struggling.
In an interview with IGN ahead of Take-Two's latest financial results, CEO Strauss Zelnick expressed his satisfaction with Civilization 7, stating, “I'm thrilled with Civ 7 so far. However, there were some issues initially, and our team at Firaxis has done a great job addressing those issues. There's more work to be done. I'm optimistic that work will be done and will suit consumers, and ultimately that we have a very successful title on our hands.”
Zelnick highlighted the long sales cycle typical of the Civilization franchise, suggesting that Civilization 7 would follow a similar pattern. He noted, “The history of all the Civilization releases is that initially some of the changes that we make cause consternation among our consumers because they love the Civilization franchise so much. And then people realize, oh, this really is an improvement and over a long sales cycle, we do really well. I think that's what'll happen here too. But undoubtedly, we had some issues in the beginning, which we've addressed partially and continue to address.”
At launch, players expressed concerns about Civilization 7's user interface, the lack of map variety, and the absence of several expected franchise features. Zelnick's comments about the initial apprehension among hardcore fans likely refer to the significant changes Firaxis introduced, including a new gameplay mechanic involving Age Transitions.
In Civilization 7, a full campaign spans three Ages: Antiquity, Exploration, and Modern. Upon completing an Age, all players and AI opponents undergo an Age Transition, during which they select a new civilization from the new Age, choose which Legacies to retain, and witness the evolution of the game world. This innovative system is a first for the Civilization series, and Zelnick is confident that fans will grow to appreciate it over time.
Take-Two has not yet disclosed sales figures for Civilization 7, but the company's financial report mentioned efforts to "pursue opportunities to expand the audience." This includes the recent launch of Civilization 7 VR for Meta Quest 3 and 3S, as well as the upcoming port for the Nintendo Switch 2.
Delta Force Mobile: Beginner's Guide to Getting Started
Apr 23,2025
GTA 6 Set for Fall 2025 Release, CEO Confirms
Apr 03,2025
Power Charges in Path of Exile 2: Explained
Apr 03,2025
Azur Lane Vittorio Veneto Guide: Best Build, Gear, and Tips
Apr 03,2025
Get the Slayer's Fang Shotgun in Destiny 2 Revealed
Feb 21,2025
GWENT: The Witcher Card Game – Complete Decks Guide
Apr 03,2025
Composting Pit in Minecraft: Creation and Use
Mar 28,2025
First ALGS in Asia Emerges in Japan
Jan 19,2025
Free Fire Unveils Enchanting "Winterlands: Aurora" Event
Jan 18,2025
"Final Fantasy Commander Decks Unveiled: Cloud, Tidus Featured"
Apr 01,2025
Portrait Sketch
Photography / 37.12M
Update: Dec 17,2024
Friendship with Benefits
Casual / 150.32M
Update: Dec 13,2024
슬롯 마카오 카지노 - 정말 재미나는 리얼 슬롯머신
Casino / 71.7 MB
Update: Feb 13,2025
F.I.L.F. 2
Code Of Talent
Werewolf Voice - Board Game
Shuffles by Pinterest
Hex Commander
[NSFW 18+] Sissy Trainer
Ace Division