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"The First Berserker: Khazan Unveils Combat Mechanics in New Trailer"

Author:Kristen Update:May 22,2025

"The First Berserker: Khazan Unveils Combat Mechanics in New Trailer"

Neople, a dynamic subsidiary of the renowned South Korean gaming giant Nexon, is set to revolutionize the gaming world with the launch of their much-anticipated hardcore RPG slasher, The First Berserker: Khazan. Scheduled for release on March 27 across PC, PlayStation 5, and Xbox Series platforms, excitement is building as fans eagerly await its arrival. To keep the anticipation alive, the developers have unveiled an engaging eight-minute gameplay trailer that dives deep into the game's intricate combat system.

The trailer meticulously outlines three core principles of battle: attacking, dodging, and defending. In The First Berserker: Khazan, defense consumes a hefty amount of stamina compared to dodging. However, players can turn the tables by executing perfectly timed blocks, which not only reduce stamina consumption but also significantly lessen the impact of stun effects. On the flip side, dodging is less taxing on stamina but demands pinpoint timing and swift reflexes to fully capitalize on the invulnerability frames during these evasive moves. As is typical in soulslike games, mastering stamina management is crucial for success in The First Berserker: Khazan.

Should Khazan's stamina be depleted, he enters an exhaustion state, rendering him completely vulnerable to enemy onslaughts. This mechanic introduces a strategic layer, allowing players to exploit enemies with stamina bars by draining their reserves before unleashing devastating attacks. For foes without stamina bars, relentless assaults can still chip away at their resilience. These encounters test the player's patience, positioning, and timing. Yet, the gameplay remains balanced, as enemy stamina does not regenerate, adding a strategic depth that rewards meticulous planning and execution.