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Metal Gear Pioneered a Storytelling Concept in Stealth Games

Author:Kristen Update:Jan 24,2025

Metal Gear Pioneered a Storytelling Concept in Stealth Games

Hideo Kojima Reflects on Metal Gear's 37th Anniversary: The Radio Transceiver's Revolutionary Storytelling

July 13th marked 37 years since the release of Konami's groundbreaking stealth action-adventure game, Metal Gear. Creator Hideo Kojima used this milestone to reflect on the game's innovative design and lasting impact on the gaming world. In a series of insightful tweets, Kojima highlighted the in-game radio transceiver as Metal Gear's most significant contribution.

While often praised for its stealth mechanics, Kojima emphasized the radio transceiver's role in revolutionizing video game storytelling. This feature, utilized by protagonist Solid Snake, provided players with crucial information, including "boss identities, character betrayals, and team member deaths," dynamically shaping the narrative. Kojima explained its additional function in player engagement, stating it "can also help motivate players and explain the gameplay and rules."

Kojima's tweet emphasized the transceiver's real-time integration with player actions, creating a uniquely immersive experience: "The game moves along with the player, so when the drama happens when the player isn't present, the player's feelings get detached. But with the transceiver, the player's current situation can be depicted while other characters' stories or situations can be foreshadowed in parallel." He expressed pride in this "gimmick's" enduring legacy, noting its influence on modern shooter games.

Kojima's Continued Creative Journey: OD, Death Stranding 2, and Beyond

At 60, Kojima candidly discussed the challenges of aging while emphasizing the value of accumulated knowledge, experience, and wisdom. He believes these qualities enhance a creator's ability to "sense and predict the future of society and projects," leading to improved accuracy in game development – from planning and experimentation to production and release.

Metal Gear Pioneered a Storytelling Concept in Stealth Games

Kojima, renowned for his cinematic storytelling approach, continues to push boundaries. Currently, he's collaborating with actor Jordan Peele on the project OD, and Kojima Productions is preparing for the next Death Stranding installment, soon to be adapted into a live-action film by A24.

Metal Gear Pioneered a Storytelling Concept in Stealth Games

Looking ahead, Kojima remains optimistic about the future of game development, confident that technological advancements will empower creators to achieve previously unimaginable feats. He concluded, "By borrowing the help of technology, 'creation' has become easier and more convenient. As long as I do not lose my passion for 'creation,' I believe I can keep going."