The gaming community has been buzzing with excitement over the latest release from Josef Fares, the mastermind behind "It Takes Two." His new title, "Split Fiction," has already made waves in the gaming press, earning an impressive average score of 91 on MetaCritic and 90 on OpenCritic. Critics have lauded the game for its innovative approach to gameplay, consistently introducing fresh mechanics that keep the experience dynamic and engaging. However, some reviewers have noted that the storyline could be stronger and that the game's playtime is relatively short.
Here's a breakdown of the scores from various gaming outlets:
Gameractor UK hailed "Split Fiction" as Hazelight Studios' finest work to date, describing it as one of the most impressive co-op games of this generation. They praised the game's variety and the constant flow of new ideas, stating, "Split Fiction is Hazelight Studios' best work to date and one of the most impressive co-op games of this generation. The game amazes with its variety, keeping players engaged at every moment. All mechanics are executed at the highest level, and while a couple of minor flaws can be found, they pale in comparison to the constant flow of new ideas the game introduces at every turn. It’s a true celebration of creativity and innovation."
Eurogamer echoed this sentiment, calling "Split Fiction" a fantastic adventure from start to finish and a vivid testament to human imagination: "From start to finish, Split Fiction remains a fantastic adventure. It’s one of the most creative and engaging co-op games on the market, serving as a vivid testament to the boundless nature of human imagination."
IGN USA highlighted the game's masterfully crafted co-op adventure, noting its ability to blend genres and maintain a thrilling pace throughout its 14-hour runtime: "Split Fiction is a masterfully crafted co-op adventure game that straddles the line between two genres. It’s a rollercoaster of ideas and gameplay styles that shift at a breakneck pace, keeping the experience thrilling throughout its 14-hour runtime. Since no single mechanic overstays its welcome, Split Fiction becomes a triumph of imagination. Hazelight hasn’t just rewritten the rules of co-op gaming—it’s created a new chapter that you (and your partner) simply must experience."
VGC acknowledged the game's visual improvements over "It Takes Two" but pointed out some repetition due to the constant switching between two main locations. They also noted that while the gameplay remains engaging, the plot leaves something to be desired: "Visually, Split Fiction takes a significant step forward compared to the studio’s previous project, It Takes Two, though the two games share many similarities in terms of mechanics. At times, the game risks becoming repetitive due to constant switching between two main locations, but its rich selection of side stories and ever-changing mechanics ensure that the gameplay remains engaging from start to finish. That said, the same cannot be said for its plot, which leaves something to be desired."
Hardcore Gamer found "Split Fiction" to be shorter and more expensive than "It Takes Two," lacking the originality and variety of its predecessor. However, they still recognized it as a fun and exciting experience for two players: "Split Fiction is shorter and more expensive than It Takes Two, and while it lacks the originality and variety of its predecessor, it still delivers a fun and exciting experience for two players. It’s a solid project, though it falls short of the expectations set by the studio’s previous game."
"Split Fiction" is set to release on March 6, 2025, and will be available on current-gen consoles (PS5, Xbox Series) and PC. This highly anticipated title promises to deliver a unique and engaging co-op experience that showcases the creative genius of Josef Fares and Hazelight Studios.
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