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The hitbox in Marvel Rivals is controversial

Author:Kristen Update:Mar 05,2025

The hitbox in Marvel Rivals is controversial

Marvel Rivals, the purported "Overwatch killer," has enjoyed a remarkably successful Steam launch, boasting a peak concurrent player count exceeding 444,000 on its first day – a number rivaling the population of Miami. However, this success isn't without its caveats. A significant player concern centers around optimization issues. Users with graphics cards such as the Nvidia GeForce 3050 report noticeable frame rate drops.

Despite these performance concerns, many players praise Marvel Rivals for its engaging gameplay and value proposition. The game's revenue model is considered user-friendly, a key differentiator being the non-expiring nature of battle passes. This eliminates the pressure often associated with time-limited content, a feature positively impacting player perception.

Separately, a significant controversy has erupted on the game's Reddit concerning hit detection. Videos showcasing seemingly impossible hits, such as Spider-Man striking Luna Snow from several meters away, have sparked widespread debate. While lag compensation has been suggested as a contributing factor, many believe the root cause lies in flawed hitbox mechanics. Professional players have demonstrated consistent inconsistencies, with shots landing reliably when aimed slightly right of the crosshair but failing when aimed left, highlighting a potentially widespread hitbox problem affecting multiple characters.