A fresh trailer for Xenoblade Chronicles X: Definitive Edition offers deeper insights into the game's narrative and characters. The original game concluded with a significant cliffhanger, but this upcoming release promises added story content, potentially resolving the unresolved ending. Originally launched in 2015 for the Wii U, Xenoblade Chronicles X now makes its way to the Nintendo Switch.
The trailer, titled "The Year is 2054," features Elma, a key protagonist, recounting the events leading to humanity's arrival on the planet Mira. The video also showcases gameplay adapted for the Switch, addressing the absence of the Wii U's GamePad functionality.
The Xenoblade Chronicles series, a JRPG creation by Monolith Soft's Tetsuya Takahashi, is exclusive to Nintendo platforms. The first title, nearly a Japan-only release, gained a Western audience thanks to the "Operation Rainfall" fan campaign. Its success spawned three sequels: Xenoblade Chronicles 2, Xenoblade Chronicles 3, and the spin-off Xenoblade Chronicles X. The Definitive Edition of XCX ensures all series entries are now playable on the Nintendo Switch.
The trailer details the 2054 Earth, caught in an intergalactic war, forcing a group of survivors aboard the White Whale ark to search for a new home. Their perilous journey culminates in a crash landing on Mira, resulting in the loss of the Lifehold—a crucial piece of technology keeping most passengers in stasis. The player's mission is to locate the Lifehold before its power depletes.
Expanded Narrative and Streamlined Gameplay
The Definitive Edition introduces new story elements, addressing the original game's cliffhanger ending. This expansive RPG tasks players with not only the BLADE's primary mission (finding the Lifehold) but also exploring Mira, deploying probes, and battling both native and alien lifeforms to establish a new human settlement.
The Wii U version heavily utilized the GamePad for mapping, player interactions (both single and multiplayer). The Switch adaptation seamlessly integrates these features. The GamePad's interface is now a dedicated menu, a mini-map is included (similar to other Xenoblade titles), and other UI elements have been moved to the main screen. The result is a clean UI, although the gameplay dynamics may differ slightly from the original.
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