Home > News > Ubisoft Remembers Splinter Cell Exists By Adding Steam Achievements to a 12-Year-Old Game
Great news for Splinter Cell enthusiasts: Ubisoft has not forgotten about the beloved franchise. They've recently updated Splinter Cell: Blacklist from 2013 with Steam Achievements, signaling that the series is still on their radar. This move comes as a refreshing reminder amidst the anticipation for the Splinter Cell Remake, which was last significantly discussed in 2022 when IGN met with Ubisoft Toronto developers to discuss their design philosophy behind the game.
Ubisoft announced: "Agents, we are pleased to announce that Steam Achievements are now available for Splinter Cell: Blacklist!"
The achievements will be "retroactively earned for the accomplishments already completed in your game," but you'll need to launch the game at least once to sync them. "Once synced, the previously unlocked Ubisoft Connect achievements will be automatically unlocked on Steam," the team explained.
Notably, Ubisoft chose not to include the additional 19 online achievements available on consoles, allowing players to fully complete the game on Steam without needing online components.
The Splinter Cell series is poised for a return with the upcoming Splinter Cell Remake. This new version, built from scratch using the advanced Snowdrop engine, promises to refresh the classic first game in the franchise. Creative director Chris Auty shared insights, stating, “20 years later, we can look back at the plot, the characters, the overall story of the game [and] make some improvements — things that might not have aged particularly well. But the core of the story, the core of the experience will remain as it was in the original game.”
In other Ubisoft news, the company recently established a subsidiary focused on its Assassin’s Creed, Far Cry, and Tom Clancy’s Rainbow Six brands, backed by a €1.16 billion (approximately $1.25 billion) investment from Tencent. This move follows the success of Assassin's Creed Shadows, which surpassed 3 million players. Ubisoft faced significant challenges leading up to Shadows' release, including high-profile flops, layoffs, studio closures, and game cancellations, putting immense pressure on the game to perform well amid a historic low in the company's share price.
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