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Spectre Divide Backlash Prompts Skin Prices to Lower Soon After Launch

Author:Kristen Update:Jan 05,2025

Spectre Divide Backlash Prompts Skin Prices to Lower Soon After LaunchFollowing significant player backlash, Spectre Divide developer Mountaintop Studios swiftly adjusted the pricing of in-game skins and bundles just hours after the online FPS title's launch. This article details the studio's response and the ongoing player reaction.

Spectre Divide's Price Cuts and Refunds Address Player Concerns

30% SP Refund for Early Purchasers

In a direct response to widespread criticism over high prices, Mountaintop Studios announced a price reduction of 17-25% across in-game weapons and character skins. Game director Lee Horn confirmed the adjustments, implemented shortly after launch. The studio acknowledged player feedback, stating, "We've heard your feedback and we're making changes. Weapons & Outfits will be permanently decreasing in price by 17-25%. Players who purchased store items before the change will receive a 30% SP [in-game currency] refund." This refund will be rounded up to the nearest 100 SP.

The price reduction follows intense criticism of the initial pricing structure, particularly concerning bundles like the Cryo Kinesis Masterpiece bundle, which originally cost approximately $85 (9,000 SP). However, the studio clarified that the Starter pack, Sponsors, and Endorsement upgrades will retain their original prices. Players who purchased the Founder's or Supporter's packs and these additional items will receive the equivalent SP added to their accounts.

Spectre Divide Backlash Prompts Skin Prices to Lower Soon After LaunchWhile some players welcomed the price adjustments, the overall reaction remains mixed, mirroring the game's currently "Mixed" rating on Steam (49% Negative at the time of writing). Negative reviews flooded Steam following the launch, highlighting the initial pricing as a major concern. Social media reactions were equally divided, with some praising the developer's responsiveness while others remained critical, questioning the timing of the price change and expressing concern about the game's long-term viability in a competitive free-to-play market. Suggestions for further improvements, such as the ability to purchase individual items from bundles, were also raised.