In Divinity: Original Sin 2, players have the opportunity to acquire a diverse array of weapons, each tailored to enhance different playstyles and strategies. The effectiveness of these weapons can vary based on the party's composition and the player's chosen tactics. Here's a detailed look at some of the most powerful weapons in the game, which can significantly boost your gameplay experience.
Bonuses and Perks:
The Fang of The Winter Dragon is located near Fort Joy on the South Southwest part of the island. Players can obtain it by defeating Slane The Chained Winter Dragon. Choosing to spare the dragon means missing out on this weapon. While the decision to kill the dragon is contentious, the Fang offers valuable perks and the useful Chilled effect, making it a solid choice for early game.
Bonuses and Perks:
Morning’s Light can be acquired from the NPC Corbin Day, either by freeing or killing him. Although killing him is not advisable due to his later utility in upgrading weapons, this bow remains one of the better options available at its point of discovery. It offers strong damage and beneficial perks.
Bonuses and Perks:
The Eternal Stormblade is hidden in the Murky Cave in Act 3, guarded by four guardians. While it may not be the strongest weapon by Act 4, it's a decent choice for Act 3, offering a variety of useful perks and bonuses.
Bonuses and Perks:
Lohar’s Two-Handed Source Hammer is obtained after completing the quest Shadow Over Driftwood and turning over Mordu’s Amulet to Lohar. It's a strong choice for mid-game brawlers, with a high critical hit rate for powerful damage bursts.
Bonuses and Perks:
Hanal Lechet is found in Act 2, inside a locked chest near an overturned carriage on Reaper’s Coast. While its damage may not be the highest, its ability to inflict Frozen and Chilled effects makes it a strong choice for controlling opponents in combat.
Bonuses and Perks:
The Illuminator, a one-handed Mace, is dropped by Scapor during the Burning Pigs questline. Originally a torch from Braccus Rex's dungeon, it now wields dark power, causing both fire and physical damage with a chance to inflict Necrofire and Burning.
Bonuses and Perks:
Dumora Lam, a powerful wand, is locked in a runed chest in Dramahlihk’s home plane. Accessible with Lohse in the party and Malady alive, it boosts Intelligence and Geomancer, and its poison manipulation properties are particularly useful for Undead heroes.
Bonuses and Perks:
Deiseis Riveil, a unique bow purchasable from Trader Non outside the Cathedral, offers high base physical damage and critical hit potential. It also features the Glitter Dust skill, which prevents enemies from going invisible and increases their chance of being hit.
Bonuses and Perks:
Executor Ninyan’s Axe is dropped by Executor Ninyan when killed during Meistr Siva's execution. It's a valuable weapon for tanks, offering chances to inflict Chilled, Crippled, and Frozen effects, along with boosts to Strength and Criticals.
Bonuses and Perks:
Chamore Doran, a wand purchasable from Trader Ovis in Driftwood Square, is unique for its ability to set enemies to Sleep. It's ideal for Spellcasters, offering high critical damage and boosts to Intelligence, Summoning, and Aerotheurge.
Bonuses and Perks:
Harrowblade, a Two-Handed Sword purchasable from Quartermistress Anna in the Blackpits, is perfect for tanks focusing on critical hits and life steal. It offers high critical damage and chances to inflict Burning and Suffocating.
Bonuses and Perks:
Loic’s Discipline, dropped by Loic the Immaculate in Arx Outskirts, is one of the few wands that significantly boosts Intelligence. It's ideal for Spellcasters, offering Pyrokinetic advantages and the ability to summon Cursed Fire.
Bonuses and Perks:
Voor D’Aravel, found in an Ornate chest in The Arx's Lizard Consulate Garden, is perfect for tanks. It offers the Guardian Angel skill, which redirects damage to the wielder, along with high physical and poison damage.
Bonuses and Perks:
The Reckoning, a two-handed mace dropped by The Hammer, is renowned for its raw damage potential. It's ideal for critical/strength-based warriors and Battlemages, offering boosts to Strength, Intelligence, and Necromancy.
Bonuses and Perks:
Vord Emver, a crossbow held by one of Karon's minions during the Past Mistakes quest, is a powerful weapon for Cryo specialists. It offers high physical and water damage, along with the Cryotherapy skill, which converts frozen surfaces to Magic armor.
Bonuses and Perks:
Lucian's Divine Staff, found in a chest in the Cathedral of Arx, is a versatile weapon for Mages. It offers high water damage and boosts to Intelligence, Constitution, Wits, and Hydrophist, along with the Healing Ritual and Staff of Magus skills.
Bonuses and Perks:
Domoh Dumora, hidden beneath a pet basket outside Arhu’s Chambers in the Arx, is the best dagger in the game. It inflicts high physical and fire damage, along with Burning, Bleeding, and Terrified effects, and allows for Backstabbing.
Bonuses and Perks:
Swornbreaker, available in the Vault of Linder Kemm or crafted at the Nameless Isle, is a powerful sword. It offers boosts to Strength, Intelligence, and Necromancy, along with high accuracy and critical hit potential. The Swornbreaker skill allows breaking the pact with the God King without negative consequences, though the sword is unrepairable.
Bonuses and Perks:
Falone Scythe, stealable from a statue in the Arx Cathedral, is the most powerful weapon in Divinity: Original Sin 2. It offers high base damage, a chance to inflict Decay, and excellent critical hit potential. The Living On The Edge and All In skills make it a formidable choice, granting immunity to death for two turns and a heavy attack.
With Larian Studios announcing a new IP, fans of Divinity: Original Sin 2 eagerly await any connections to their beloved title. Until then, the game's extensive content, including these powerful weapons, ensures countless hours of engaging gameplay.
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