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Top 19 Weapons in Divinity: Original Sin 2 Revealed

Author:Kristen Update:Mar 26,2025

In Divinity: Original Sin 2, players have the opportunity to acquire a diverse array of weapons, each tailored to enhance different playstyles and strategies. The effectiveness of these weapons can vary based on the party's composition and the player's chosen tactics. Here's a detailed look at some of the most powerful weapons in the game, which can significantly boost your gameplay experience.

Summary

  • Obtain powerful weapons by facing dragons, NPCs, or exploring with unique abilities and perks.
  • Some weapons offer bonuses like frozen/chilled effects, critical rate boosts, and unique skills for different playstyles.
  • Decent weapons in Act 3, effective bows, life steal swords, and tank weapons catered to various character builds.

19. Fang Of The Winter Dragon


Perfect For Act 1 Adventures

Bonuses and Perks:

  • 4 – 5 Water Damage
  • 23 – 25 Physical Damage
  • 10% Critical Rate
  • 155% Critical Damage
  • +1 Strength
  • +1 Intelligence
  • +1 Warfare
  • +1 Hydrosophist
  • 5% Chilled for a turn
  • 25% Cleave

The Fang of The Winter Dragon is located near Fort Joy on the South Southwest part of the island. Players can obtain it by defeating Slane The Chained Winter Dragon. Choosing to spare the dragon means missing out on this weapon. While the decision to kill the dragon is contentious, the Fang offers valuable perks and the useful Chilled effect, making it a solid choice for early game.

18. Morning’s Light


A Decent Bow For Where It's Discovered

Bonuses and Perks:

  • 155% Critical Damage
  • +2 Finesse
  • +1 Ranged
  • +1 Huntsman
  • Cause Marked for two turns.

Morning’s Light can be acquired from the NPC Corbin Day, either by freeing or killing him. Although killing him is not advisable due to his later utility in upgrading weapons, this bow remains one of the better options available at its point of discovery. It offers strong damage and beneficial perks.

17. Eternal Stormblade


Perfect For Act 3 Adventures

Bonuses and Perks:

  • 14 – 16 Air Damage
  • 70 – 78 Physical Damage
  • 15% Critical Rate
  • 155% Critical Damage
  • +3 Memory
  • +6 Initiative
  • 20% Stunned for two turns
  • 10% Shocked for a turn.

The Eternal Stormblade is hidden in the Murky Cave in Act 3, guarded by four guardians. While it may not be the strongest weapon by Act 4, it's a decent choice for Act 3, offering a variety of useful perks and bonuses.

16. Lohar’s Two-Handed Source Hammer


A Handy Source Hammer

Bonuses and Perks:

  • 82 – 87 Physical Damage
  • 20% Critical Rate
  • 155% Critical Damage
  • +3 Strength
  • +1 Warfare
  • +1 Two-Handed
  • 15% Cause Knocked Down for two turns.
  • Obtain Skill: Onslaught
  • Obtain Skill: All In

Lohar’s Two-Handed Source Hammer is obtained after completing the quest Shadow Over Driftwood and turning over Mordu’s Amulet to Lohar. It's a strong choice for mid-game brawlers, with a high critical hit rate for powerful damage bursts.

15. Hanal Lechet


Combine Fire And Ice

Bonuses and Perks:

  • 6 -7 Water Damage
  • 35 – 40 Physical damage
  • +2 Strength
  • +1 Constitution
  • +1 Two-Handed
  • +1 Hydrosophist
  • 25% Frozen for a turn
  • 5% Chilled for a turn
  • 25% Cleave Damage
  • Obtain Skill: All In

Hanal Lechet is found in Act 2, inside a locked chest near an overturned carriage on Reaper’s Coast. While its damage may not be the highest, its ability to inflict Frozen and Chilled effects makes it a strong choice for controlling opponents in combat.

14. The Illuminator


Be One With Necrofire

Bonuses and Perks:

  • 2 – 3 Fire Damage
  • 11 – 12 Physical Damage
  • 10% Critical Rate
  • 150% Critical Damage
  • +1 Pyrokinetic
  • 50% Necrofire for a turn
  • 10% Burning for a turn

The Illuminator, a one-handed Mace, is dropped by Scapor during the Burning Pigs questline. Originally a torch from Braccus Rex's dungeon, it now wields dark power, causing both fire and physical damage with a chance to inflict Necrofire and Burning.

13. Dumora Lam


Poison Becomes A Friend

Bonuses and Perks:

  • +3 Intelligence
  • +2 Geomancer
  • +1 Dual Wielding
  • Create a 1m Poison puddle when targeting terrain
  • +159% Damage
  • 1 Rune Slot
  • Obtain Skill: Siphon Poison

Dumora Lam, a powerful wand, is locked in a runed chest in Dramahlihk’s home plane. Accessible with Lohse in the party and Malady alive, it boosts Intelligence and Geomancer, and its poison manipulation properties are particularly useful for Undead heroes.

12. Deiseis Riveil


Ramp Up Damage With An Anti-Invisible

Bonuses and Perks:

  • 149 – 183 Physical Damage
  • +5% Critical Rate
  • +150% Critical Damage
  • +3 Finesse
  • +2 Huntsman
  • +1 Ranged
  • 25% Bleeding for two turns
  • 25% Cleave
  • Obtain Skill: Glitter Dust

Deiseis Riveil, a unique bow purchasable from Trader Non outside the Cathedral, offers high base physical damage and critical hit potential. It also features the Glitter Dust skill, which prevents enemies from going invisible and increases their chance of being hit.

11. Executor Ninyan’s Axe


A Meister Has To Die To Acquire This Powerful Asset

Bonuses and Perks:

  • 20% Critical Chance
  • 160% Critical Damage
  • +2 Strength
  • +1 Warfare
  • 10% Chance to set Frozen (1 Turn)
  • 20% Chance to set Crippled (2 Turns)
  • 10% Chance to set Chilled (1 Turn)

Executor Ninyan’s Axe is dropped by Executor Ninyan when killed during Meistr Siva's execution. It's a valuable weapon for tanks, offering chances to inflict Chilled, Crippled, and Frozen effects, along with boosts to Strength and Criticals.

10. Chamore Doran


The Only Weapon In The Game With Its Chance Effect

Bonuses and Perks:

  • 160% Critical Damage
  • +2 Intelligence
  • +1 Dual Wielding
  • +1 Summoning
  • +1 Aerotheurge
  • 20% Chance to Set Sleeping (1 turn)
  • Immunity to Sleeping

Chamore Doran, a wand purchasable from Trader Ovis in Driftwood Square, is unique for its ability to set enemies to Sleep. It's ideal for Spellcasters, offering high critical damage and boosts to Intelligence, Summoning, and Aerotheurge.

9. Harrowblade


Perfect For Life Steal Sustain Builds

Bonuses and Perks:

  • +160% Critical Damage
  • +3 Strength
  • 20% Chance to Set Suffocating (1 Turn)
  • 20% Chance to Set Burning (1 Turn)
  • +14% Life Steal

Harrowblade, a Two-Handed Sword purchasable from Quartermistress Anna in the Blackpits, is perfect for tanks focusing on critical hits and life steal. It offers high critical damage and chances to inflict Burning and Suffocating.

8. Loic’s Discipline


Eternally Burn Enemies

Bonuses and Perks:

  • +160% Critical Damage
  • +3 Memory
  • +3 Intelligence
  • +2 Pyrokinetic
  • 1m Cursed Fire when targeting terrain

Loic’s Discipline, dropped by Loic the Immaculate in Arx Outskirts, is one of the few wands that significantly boosts Intelligence. It's ideal for Spellcasters, offering Pyrokinetic advantages and the ability to summon Cursed Fire.

7. Voor D’Aravel


Perfect For Tanks

Bonuses and Perks:

  • Obtain Skill: Guardian Angel
  • 9 Poison
  • +3 Strength
  • +2 Constitution
  • +2 Warfare
  • 25% Taunting Opponent for two turns

Voor D’Aravel, found in an Ornate chest in The Arx's Lizard Consulate Garden, is perfect for tanks. It offers the Guardian Angel skill, which redirects damage to the wielder, along with high physical and poison damage.

6. The Reckoning


Perfect For Battlemages

Bonuses and Perks:

  • 150% Critical Damage
  • +2 Strength
  • +2 Intelligence
  • +2 Necromancy

The Reckoning, a two-handed mace dropped by The Hammer, is renowned for its raw damage potential. It's ideal for critical/strength-based warriors and Battlemages, offering boosts to Strength, Intelligence, and Necromancy.

5. Vord Emver


A Powerful Ranged Weapon For Cryo Specialists

Bonuses and Perks:

  • 125 – 131 Water Damage
  • 208 – 218 Physical Damage
  • 5% Critical Rate
  • 155% Critical Damage
  • +3 Finesse
  • +2 Huntsman
  • +1 Ranged
  • -1 Movement
  • 20% Frozen for two turns
  • 20% Life Steal
  • 5% Accuracy
  • Obtain Skill: Cryotherapy

Vord Emver, a crossbow held by one of Karon's minions during the Past Mistakes quest, is a powerful weapon for Cryo specialists. It offers high physical and water damage, along with the Cryotherapy skill, which converts frozen surfaces to Magic armor.

4. Lucian’s Divine Staff


Heal And Magic Missile In One Staff

Bonuses and Perks:

  • 219 – 267 Water Damage
  • 155% Critical Damage
  • +3 Intelligence
  • +2 Constitution
  • +2 Wits
  • +2 Hydrophist
  • +6 Initiative
  • Obtain Skill: Healing Ritual
  • Obtain Skill: Staff Of Magus

Lucian's Divine Staff, found in a chest in the Cathedral of Arx, is a versatile weapon for Mages. It offers high water damage and boosts to Intelligence, Constitution, Wits, and Hydrophist, along with the Healing Ritual and Staff of Magus skills.

3. Domoh Dumora


Burn And Bleed In One Dagger

Bonuses and Perks:

  • Cause Burn
  • Cause Bleeding three turns
  • +110% Damage
  • Cause Terrified for a turn
  • Obtain Skill: Backstabbing

Domoh Dumora, hidden beneath a pet basket outside Arhu’s Chambers in the Arx, is the best dagger in the game. It inflicts high physical and fire damage, along with Burning, Bleeding, and Terrified effects, and allows for Backstabbing.

2. Swornbreaker


An Unrepairable Sword

Bonuses and Perks:

  • +3 Strength
  • +3 Intelligence
  • +2 Necromancy
  • 20% Accuracy
  • 20% Critical Rate
  • +165% Damage
  • Obtain Skill: Swornbreaker

Swornbreaker, available in the Vault of Linder Kemm or crafted at the Nameless Isle, is a powerful sword. It offers boosts to Strength, Intelligence, and Necromancy, along with high accuracy and critical hit potential. The Swornbreaker skill allows breaking the pact with the God King without negative consequences, though the sword is unrepairable.

1. Falone Scythe


A Scythe With Impressive Crit Potential

Bonuses and Perks:

  • +3 Strength
  • +1 Two-Handed
  • 25% Decay for two turns.
  • 20% Critical Rate
  • 260% Damage
  • Obtain Skill: Living On The Edge
  • Obtain Skill: All In

Falone Scythe, stealable from a statue in the Arx Cathedral, is the most powerful weapon in Divinity: Original Sin 2. It offers high base damage, a chance to inflict Decay, and excellent critical hit potential. The Living On The Edge and All In skills make it a formidable choice, granting immunity to death for two turns and a heavy attack.

With Larian Studios announcing a new IP, fans of Divinity: Original Sin 2 eagerly await any connections to their beloved title. Until then, the game's extensive content, including these powerful weapons, ensures countless hours of engaging gameplay.