inZOI game director, Hyungjun Kim, recently unveiled intriguing details about a forthcoming Karma system that introduces a paranormal element to the game's realistic simulation of life. This system will determine the fate of deceased Zois, transforming them into ghosts based on their accumulated Karma points.
According to Kim's February 7, 2025 Discord post, Zois with sufficient Karma points upon death transition to the afterlife. However, those with insufficient Karma remain as ghosts, bound to the world until they accrue enough points to move on. The specific actions required to increase Karma remain undisclosed.
Kim assures players that ghost interactions will be carefully balanced to avoid overshadowing core gameplay, promising an engaging experience within defined parameters. In the Early Access version, interactions with ghost Zois will be limited to specific times and conditions, primarily through unique conversations.
Kim expressed a desire to explore more fantastical elements in the future, suggesting that occasional departures from the game's hyper-realistic setting could enhance the overall experience.
A sponsored video by MadMorph in August 2024 offered a sneak peek at the Karma system. The video showcased "Karma Interactions," a menu of actions that impact a Zoi's Karma score. Examples shown included mischievous acts (like secretly farting on another Zoi) and positive actions (such as disposing of trash or liking a friend's post), though not all were demonstrated.
While the Early Access release (March 28, 2025 on Steam) will focus on the living Zois, the Karma system and its consequences promise a richer, more complex gameplay experience in future updates.
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