⚫︎ Larian Studios, renowned for their work on Divinity: Original Sin, unveiled their latest project, Baldur’s Gate 3, at Google’s inaugural Stadia Connect event. This new chapter continues the legacy of BioWare's iconic Baldur’s Gate series, which started with the original game in 1998 and was followed by Baldur’s Gate II: Shadows of Amn in 2000.
Read more: ‘Baldur’s Gate III’ Officially in Development at Larian Studios
⚫︎ One year after its initial announcement, Baldur's Gate 3 was released into early access on Steam, GOG, and Google Stadia. This launch came after several delays, including a previously targeted release date of September 30 and an earlier mid-2020 estimate from Larian Studios.
The early access version included only the first act of the game, featuring a customizable player character and five origin characters: Astarion, Gale, Lae’zel, Shadowheart, and Wyll.
Read more: Baldur’s Gate 3 Releases to Early Access for PC Players
⚫︎ Baldur’s Gate 3 was fully released for PC through Steam and GOG, meeting high expectations. This complete version included all three acts, an expanded storyline, all available origin characters, numerous balance tweaks, and enhanced cinematic performance. Shortly after its release, the game soared to become one of Steam’s most-played and top-selling games.
Read more: We Need To Talk About Baldur’s Gate 3’s Steam Playercount Numbers
⚫︎ Following a triumphant PC launch, Baldur’s Gate 3 dominated the PSN pre-order charts, building excitement for its upcoming PS5 release. Amidst a wave of critical acclaim, the game is poised to be one of the standout titles of 2024 as the fourth quarter approaches.
Read more: Baldur's Gate 3 Tops PlayStation Store Pre-Order Charts
⚫︎ During this year’s GDC panel, Larian Studios CEO Swen Vincke announced that the studio would be moving away from the Dungeons & Dragons IP to focus on new projects after completing Baldur’s Gate 3. Vincke reassured fans that the game would continue to receive updates and fixes before the studio fully transitions to its next endeavor.
Read more: Baldur's Gate 4 Won't Be Coming From BG3 Devs Larian Studios
⚫︎ In an interview with IGN, Baldur’s Gate 3 director Swen Vincke discussed the role of AI in game development, describing it as a helpful tool but one with clear limitations. Vincke expressed openness to utilizing AI where beneficial but firmly stated, “AI could never replace the creative side of things, and I can put my money where my mouth is.”
Read more: Baldur's Gate 3 Director Says AI Helps, but Won't Replace Creative Side
⚫︎ Wizards of the Coast lead rule designer Jeremy Crawford discussed how Baldur’s Gate 3 has influenced the design of the upcoming 2024 edition of Dungeons & Dragons. He specifically praised the game’s innovative handling of spells like Cloud of Daggers and Produce Flame, which could shape future tabletop RPG rules.
Read more: Baldur's Gate 3 Gameplay Led to Real D&D Rule Changes
⚫︎ Baldur's Gate 3's upcoming Patch 8 will introduce 12 new subclasses across all classes, alongside crossplay functionality and a new photo mode.
Read more: All new subclasses coming to Baldur’s Gate 3 in Patch 8
⚫︎ Larian Studios celebrated reaching 100 million mod downloads for Baldur’s Gate 3 by featuring the “Withers Big Naturals” mod in its curated list of BG3 mods.
Read more: Larian gives Baldur's Gate 3's Withers a pair of big naturals
to celebrate 100m mod downloads
⚫︎ Larian Studios confirmed that split-screen co-op is coming to Baldur’s Gate 3 on Xbox Series S with its eighth major update.
Read more: ‘Baldur’s Gate 3 is finally adding split-screen co-op on Xbox Series S
⚫︎ After months of anticipation, Larian Studios is stress testing Baldur’s Gate 3's upcoming Patch 8 before its release. As the studio's final major update before shifting focus to new projects, Patch 8 will be extensive, featuring 12 new subclasses, numerous bug fixes, and quality-of-life improvements.
Read more: BG3 Patch 8 Is So Big, It Needs To Be Stress Tested
⚫︎ Samantha Béart, the voice of Karlach, took to Twitter to preemptively decline involvement in any future CRPG titles that aim to be spiritual successors to Disco Elysium, unless they involve the original game's creator, stating, miss me with that casting call
.
Read more: Samantha Béart Declines Future CRPG Roles Without Original Creators
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