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Ninja Time Elements Guide and Tier Ranking Now Available

Author:Kristen Update:Feb 25,2025

Mastering the Elements in Ninja Time: A Comprehensive Guide and Tier List

In Ninja Time, elemental mastery is paramount to unlocking your ninja's full potential. Each element offers unique and powerful abilities, from the destructive force of Fire to the swift maneuvers enabled by Wind. This guide and tier list will help you choose the best element for your playstyle.

Recommended Videos Ninja Time Elements Tier List

Ninja Time Elements Tier List

Image by Tiermaker

Ice and Fire consistently rank as the top, most versatile elements in Ninja Time. Ice excels at crowd control, while Fire delivers devastating ranged damage. Beginners are advised to start with Earth or Lightning, as they offer straightforward, effective damage output.

Ninja Time Elements List

ElementsDescription
Ice Element from Ninja Time
Ice
A top-tier element specializing in crowd control and powerful damage bursts.
Fire Element from Ninja Time
Fire
A high-damage element focused on ranged attacks and sustained offensive capabilities.
Lightning Element from Ninja Time
Lightning
A powerful element emphasizing speed, crowd control, and disruptive tactics.
Wind Element from Ninja Time
Wind
A strong element ideal for ranged attacks and evading enemy assaults.
Earth Element from Ninja Time
Earth
A robust element providing excellent crowd control, high defense, and substantial health.
Water Element from Ninja Time
Water
An element centered around crowd control and tactical evasion.

While all elements possess merit, Ice stands out due to its unique nature and lower spawn rate (5%), resulting in superior stats. However, for new players, Lightning and Fire offer a strong balance of damage and utility.

Detailed Elemental Abilities

Below is a comprehensive breakdown of each element's abilities, including their effects and requirements.

Ice Element from Ninja Time Ice Element Abilities

AbilityDescription
Ice 1Requirement: Ninjutsu: 1
Damage:
Base Damage: 10 per needle
+1 per mastery level (Ninjutsu/Ice)
Cooldown: 6 seconds
Chakra Cost: 15 Chakra
Ice 2Requirement: Ninjutsu: 3
Damage:
Base Damage: 20
+6 per mastery level (Ninjutsu/Ice)
+1 second of freeze
Cooldown: 13 seconds
Chakra Cost: 45 Chakra
Ice 3Requirement: Ninjutsu: 6
Damage:
Base Damage: 25
+8 per mastery level (Ninjutsu/Ice)
+3 seconds of freeze
Defense Break
Cooldown: 18 seconds
Chakra Cost: 35 Chakra
Ice 4Requirement: Ninjutsu: 10
Damage:
Base Damage: 30
+10 per mastery level (Ninjutsu/Ice)
+2 seconds of freeze
Cooldown: 15 seconds
Chakra Cost: 50 Chakra
Ice 5Requirement: Ninjutsu: 15
Damage:
Base Damage: 65
+8 per mastery level (Ninjutsu/Ice)
+2 seconds of freeze
Cooldown: 25 seconds
Chakra Cost: 75 Chakra
Ice 6Requirement: Ninjutsu: 20
Damage:
Base Damage: 3 per hit
+0,8 per mastery level (Ninjutsu/Ice)
Cooldown: 30 seconds
Chakra Cost: 100 Chakra

(Fire, Lightning, Wind, Earth, and Water element abilities tables would follow a similar format, mirroring the provided text.)

Rerolling Elements

A screen showing the reroll screen in Ninja Time

Image by The Escapist

To reroll elements, access the 'Spin' button on the main menu. This will take you to a slot machine-style screen where you can reroll your elements, family, and clan. Remember that spins are limited, so use them strategically.

This comprehensive guide provides a complete overview of elements in Ninja Time, empowering you to make informed choices and dominate the battlefield. Consult our companion guides on Families and Clans for further strategic insights.