Schedule I, the drug dealer simulator, continues its remarkable rise as a top-played game on Steam, now introducing its first significant post-launch update with detailed patch notes shared by its developer.
Version 0.3.4 of Schedule I is now available for testing on the beta branch, as announced by developer Tyler on the game’s Steam page. He noted that the update will remain in beta for a day or two before its full release, with players able to opt into the beta for early access.
“This beta doesn’t include all the features planned for the full release,” Tyler clarified. “I’ll add a few more decorative items tomorrow [April 8]. My goal was to release this beta quickly to allow thorough testing of the new wall-mounted objects and pawn shop interface.”
Additions
Introduced Bleuballs Boutique interior and features. Added Pawn Shop interior and functionality, enabling players to sell most items (excluding product) to Mick. Included wooden sign. Added metal sign. Introduced wall-mounted shelf. Added safe. Included antique wall lamp. Added modern wall lamp. Introduced grandfather clock. Added Ol' Man Jimmy's. Included Château La Peepee. Added Brut du Gloop. Introduced silver watch. Added gold watch. Included silver chain. Added gold chain. Introduced gold bar.Tweaks/Improvements
Refined customer recommendation dialogue for clarity. Implemented additional null checks and validity verifications.Bug Fixes
Resolved issue with delivery destination dropdown extending beyond phone screen. Fixed player lists not clearing correctly when exiting to menu. Corrected issue where non-host clients occasionally missed 'on day pass' and 'on week pass' events.Schedule I topped Steam’s sales charts at launch, surpassing major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals, fueled by viral popularity on social media, Twitch, and YouTube. Players start as small-time dealers and rise to kingpin status, producing and distributing drugs across Hyland Point’s gritty streets while expanding their empire with properties, businesses, and employees.
Developed and published by TVGS, also known as Australian indie developer Tyler, Schedule I’s meteoric launch has been described as “incredible yet overwhelming.”
“I never anticipated this level of success!” Tyler shared in a Reddit post. “Right now, I’m focused on delivering patches quickly and can’t wait to begin working on content updates once major bugs are resolved.”
Check out IGN's Schedule I guide for tips on mastering recipe mixing to create profitable blends, using console commands, and the fastest way to dive into multiplayer co-op to dominate Hyland Point with friends.
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