Home > News > Ingenious Call of Duty: Black Ops 6 Players Are Using Deadly Bouncing Blades to Kill Hapless Campers From Outside the Map
In the competitive multiplayer arena of Call of Duty: Black Ops 6, players often share their most thrilling final kills online, but few can match the sheer brilliance of the one executed by player kev99gh. The Ricochet Blades, a unique ammunition type for the D1.3 Sector secondary weapon, were introduced during the controversial Teenage Mutant Ninja Turtles event last month. These blades quickly became a hot topic due to their unpredictable trajectory as they bounce off multiple surfaces.
Kev99gh's final kill in a round of hardcore Search and Destroy on the Lowtown map has captured the community's attention. They skillfully bounced a Ricochet Blade, affectionately dubbed a "pizza" by players, out of the map and back inside, securing a one-hit kill on an enemy who peeked out a window at the wrong moment. This clip, shared by Redditor SpawnTubing, may well be the longest Ricochet Blade kill recorded, showcasing the blade's journey outside the map before returning for the kill.
Such elaborate and seemingly improbable trick shots with the Ricochet Blades are not just a matter of luck. According to SpawnTubing, the Black Ops 6 community actively seeks out and practices for common camping spots. The timing of the enemy's peek, coinciding perfectly with the blade's return, was described by commenters as "peak" Black Ops 6 timing—a moment many players can relate to.
The Ricochet Blades have ignited a new "bounce kill" meta within the game, with various impressive kills across different Multiplayer maps being shared online. However, not all players are thrilled with this development. Some find the bouncing blades frustrating and annoying to play against, and their discontent may grow following a recent update from developer Treyarch. The update buffed the Ricochet Blades' physics and bouncing speeds, ensuring they now deliver one-hit kills. Here are the relevant patch notes:
D1.3 SectorOur initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.
Ricochet Blades
With these changes, the dominance of the Ricochet Blades is expected to intensify, especially as Season 3 approaches, bringing with it the much-anticipated return of Verdansk to Warzone.
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