Krafton Rescues Tango Gameworks and Hi-Fi Rush
Months after Microsoft announced the closure of Tango Gameworks, Krafton Inc., the publisher behind PUBG, has acquired the studio and its acclaimed rhythm-action game, Hi-Fi Rush. This unexpected acquisition saves the studio from closure and secures the future of the popular title.
Tango Gameworks to Continue Hi-Fi Rush and Explore New Projects
Krafton's acquisition includes the rights to Hi-Fi Rush, ensuring its continued development. Krafton will collaborate with Xbox and ZeniMax for a smooth transition, maintaining continuity for the team and ongoing projects. The statement from Krafton emphasizes their commitment to supporting Tango Gameworks in creating innovative and exciting gaming experiences. They will continue developing the Hi-Fi Rush IP and explore new projects.
Krafton's press release highlights this acquisition as a significant investment in the Japanese video game market, marking a key step in their global expansion. The company stated, "KRAFTON, Inc. today welcomed the talented people of Tango Gameworks to their team..."
Microsoft's Restructuring and Tango's Future
Tango Gameworks, founded by Resident Evil creator Shinji Mikami, was originally slated for closure by Microsoft in May as part of a broader restructuring focusing on "high-impact titles." This decision, despite the success of Hi-Fi Rush, surprised many. However, Krafton's acquisition ensures the continued existence of the studio and its team. Krafton confirmed that existing titles like The Evil Within, The Evil Within 2, and Ghostwire: Tokyo will remain unaffected by the acquisition and will continue to be available on existing platforms.
A Microsoft spokesperson stated to Windows Central, "We’re working with Krafton to enable the team at Tango Gameworks to continue to build games together, and we look forward to playing their next great game."
Tango Gameworks' recent work on a physical edition of Hi-Fi Rush with Limited Run Games and a final game patch further highlights the team's dedication to the game even after the initial closure announcement.
Hi-Fi Rush's critical acclaim, including awards for Best Animation (BAFTA Games Awards) and Best Audio Design (The Game Awards and Game Developers’ Choice Awards), underscores its success. While there was speculation of a Hi-Fi Rush sequel being pitched to and rejected by Xbox prior to the acquisition, Krafton has yet to officially confirm any plans for a sequel.
Krafton's statement emphasizes their commitment to expanding their global presence and portfolio with high-quality content. The acquisition of Tango Gameworks aligns with their mission to push the boundaries of interactive entertainment. The future of Tango Gameworks and the possibility of a Hi-Fi Rush sequel remains excitingly uncertain.
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